Fallout 4 Quakecon 2015 details

New Fallout 4 info from Quakecon. Photo Source: Bethsoft.com


During Quakecon 2015, Bethesda showed off an exclusive Fallout 4 demo, filled to the brim with new and exciting information.

 

While the event hasn't been livestreamed, new information regarding Fallout 4 has made its way online. Here's what we know:

 

  • The game will feature around 12 companion characters. 
  • The canine companion Dogmeat is actually modeled after the Lead Level Designer's dog, River. Dogmeat can be ordered to scour the area for items and fetch them for you.
  • Outside of Dogmeat, other possible companions include: Preston Garvey, a character known from Fallout Shelter and the leader of the Commonwealth Minutemen, Piper, who operates her own newspaper from the ruins of Boston's Fenway Park, and Mr. Handy, a robot assistant.
  • The demo shows Piper wearing a red coat and a newsboy hat.
  • Apparently, the inside of Mr. Handy is actually modeled should you ever wish to blow him up and see what's inside.
  • Mr. Handy can say the player character's name. For this purpose, Bethesda has recorded over a thousand names, ranging from common ones like “John” to more unorthodox ones like “Fuckface,” “Boobies” or “McFly.”
  • Players will be able to romance their human companions, regardless of gender. 
  • Players will also be able to ignore companions and go it alone. A special perk has been introduced to facilitate the lone wolf playstyle. 
  • Players may encounter different factions warring with each other during their playthrough. It's up to the players to decide whether or not they wish to intervene.
  • Lock picking and terminal hacking systems are back, and are supposed to be similar to those found in Fallout 3 and New Vegas. 
  • Looting is also back, but now features a smaller, scrollable list view. 
  • The Brotherhood power armor, the Fat Man nuclear launcher, and the Behemoth mutants are also present in Fallout 4. In the demo, Fat Man is used to obliterate a Behemoth mutant. 
  • Bethesda plans to release a series of videos showcasing each stat and its uses. For example, investing points into the strength stat will allow players to carry more items.
  • Comic book and book covers are much more detailed in Fallout 4. It's now possible to zoom in and look at them.
  • Players can bring up their Pip-boy during combat, which pauses the game.
  • The laser musket is reloaded after each shot by cranking a lever on the side.
  • Enemies display new behaviors. For example, Ghouls can now climb through windows.
  • Gore is present in the game, as evidenced by the ability to blow an enemy's head up.
  • Players will also be able to visit other locales such as the town of Lexington or the Corvega power plant.
  • Perks are now tied to the S.P.E.C.I.A.L. stat. Every time you level up, you get to pick a perk. New perks are unlocked by gaining levels in the S.P.E.C.I.A.L. stat.
  • There are 70 base perks in Fallout 4, and each of them has multiple ranks.

 

All of this sounds very promising, and it shows that Bethesda is on the right track with Fallout 4. The wait for November 10, 2015 just got this much harder.

 

Source: DualShockers / Kotaku / PC Gamer